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Old Mar 26, 2009, 08:11 PM // 20:11   #1
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Default W/A Spike Build Advice

Ok, to all those euro-shitters (I'm euro aswell, but I'm from the cool part) running W/A Rainbowspike. (Zeusspike or whatever you want to call it)

STOP

BRINGING

FRENZY


Seriously, you're already being bad by running such a build, but do you REALLY have to make a complete fool out of yourself, and put the backbone of a REAL warrior (Ok, It's not bull's strike, by Frenzy is a warrior's second love) on your bar?

You're SPIKING WITH A RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING 1/4 sec activation time skill.

95% of the time, it's either:

Shadowstep => dismember - prot strike

Or Augury - prot strike...

Either way, frenzy is useless on your bar, just stop being the bad player you are, and bring something usefull.

[Disrupting Dagger], [Warrior's Cunning] (There, I said it), [anyotherskillthanfrenzy]

Thanks
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Old Mar 26, 2009, 08:13 PM // 20:13   #2
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this needed a new thread.
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Old Mar 26, 2009, 09:17 PM // 21:17   #3
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Okey.... lol ur bad..

Frenzy/Any IAS = Causes 50% more domage , which makes it generally easier to "pressure" so the spikkes is easier to succeed with.

It makes you build upp more adrenalline = more spikkes

Makes upp for if u have any Faintheartedness and a ranger camping dshot on you or w/e

Makes spikkes a little faster ofc, which might be the different between kill and not..


All in Tigers Stance forexample or Frenzy should be brought for generally more dmg, faster spikkes & more adrenalline..
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Old Mar 26, 2009, 09:48 PM // 21:48   #4
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Lol, and there's people actually arguing about it :s

Quote:
Originally Posted by Massive Impulsa View Post
Frenzy/Any IAS = Causes 50% more domage , which makes it generally easier to "pressure" so the spikkes is easier to succeed with.
Wiki page that says you deal 50% MORE damage whilst under frenzy? It causes 33% IAS, and THAT IAS causes 50% MORE DAMAGE OVER TIME.
Huge different. It's not like you're going to hit 90 damage crits whilst under Frenzy...
So if you're "spiking" with a skill, and a 1/4 second follow up, the Frenzy really doesn't matter. Aside from the 0.66 seconds you "win" on using your dismember. And even that one doesn't count, because you're shadowstepping anyways, aswell as it being the first hit.

Quote:
Originally Posted by Massive Impulsa View Post
It makes you build upp more adrenalline = more spikkes
You're better of spearing really... If you REALLY need your frenzy in such a spike build to be able to spike fast enough, you're doing it wrong. Get the double adrenaline spear and off you go.

+ Frenzy can be replaced for For great justice if you want

+ Both the kappaspiker as the ele can only spike +- every 8 seconds (exhaustion issues)


Quote:
Originally Posted by Massive Impulsa View Post
Makes upp for if u have any Faintheartedness and a ranger camping dshot on you or w/e
Cuz a Ranger can't dshot a 1 second dismember right? Wether or not under frenzy when Faintheartedness'ed, it'll be a dshot fodder.
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Old Mar 26, 2009, 10:22 PM // 22:22   #5
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Frenzy is just there for lord damage!
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Old Mar 26, 2009, 11:07 PM // 23:07   #6
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lol euros use wild strike after palm strike.
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Old Mar 26, 2009, 11:31 PM // 23:31   #7
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This just in - frenzy makes dismember and prot strike hit faster.
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Old Mar 27, 2009, 12:00 AM // 00:00   #8
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This is the most utterly stupid nonsense I've read in a long time. I don't suppose it ever occurred to the OP that whilst under frenzy your combination of Dismember -> Power Attack -> Prot Strike will activate faster and therefore be more likely to score a spike kill? Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO would you bring shit like disrupting dagger instead of an IAS on a warrior?

If you're going to give advice it's usually a good idea not to be a complete retard.

Last edited by Ex Death; Mar 27, 2009 at 12:02 AM // 00:02..
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Old Mar 27, 2009, 12:08 AM // 00:08   #9
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Quote:
Originally Posted by Killed u man View Post
STOP

BRINGING

FRENZY
Would have stopped reading, but it was just too damn hard to resist. The rest of this post just MADE me hit the edit button TWO DIFFERENT TIMES.

EDIT:
Quote:
Originally Posted by Killed u man View Post
Either way, frenzy is useless on your bar, just stop being the bad player you are, and bring something useful.

[Disrupting Dagger], [Warrior's Cunning]
Be sure to bring [Smiter's Boon] while you're at it.

EDIT2:
Quote:
Originally Posted by Killed u man View Post
+ Frenzy can be replaced for For great justice if you want
Man, what is it with you and 60 second recharge skills that last 10 seconds or less? Just stop posting, seriously.

Last edited by God_Hand; Mar 27, 2009 at 12:22 AM // 00:22..
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Old Mar 27, 2009, 12:12 AM // 00:12   #10
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wow your horrible
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Old Mar 27, 2009, 12:15 AM // 00:15   #11
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Quote:
You're better of spearing really... If you REALLY need your frenzy in such a spike build to be able to spike fast enough, you're doing it wrong. Get the double adrenaline spear and off you go.
goddamm you really are horrible.

do you know what pressure is?

what do you think pressures more frenzying 40-50 dmg auto attacks causing the monks to burn energy with guardian and spirit bond,

OR


AUTO ATTACKING WITH A SPEAR DEALING 2 DAMAGE LOOKING LIKE AN IDIOT



oh yeah your horrible all right



btw i logged on just to post this.
your that bad.
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Old Mar 27, 2009, 12:38 AM // 00:38   #12
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Quote:
Originally Posted by Killed u man View Post
STOP

BRINGING

FRENZY

I thought plp would hve accepted frenzy is good,guess not. Killing stuff is slower without,u guessed it, an increase attack speed. Bringing a utility skill instead of an IAS just hinders u
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Old Mar 27, 2009, 01:24 AM // 01:24   #13
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Quote:
Originally Posted by Ex Death View Post
Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO would you bring shit like disrupting dagger instead of an IAS on a warrior?
Join the bad players club...

Why would you bring IAS in a build that's supposed to be a clean spike?

Ok gaiz, in between spikes let's pressure them with... 1 Warrior not using any attack skills and... 2 Rangers hitting every now and then...

That's insane pressure, I can see what you would want that IAS...

They NEVER use Dismember + Power + Prot strike... You clearly havn't obs'ed or played the build. (Which might be a good thing.... )
IF the warrior use power attack, then you know the spike will already have been protted and won't go through, regardless of frenzy.

Useless skill in that build, it's like giving bloodspikers life siphon, because it does insane degen...
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Old Mar 27, 2009, 01:41 AM // 01:41   #14
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some people here need to improve their reading comprehension skills...
the op says [frenzy] is useless for Kappaspike or whatever other build uses that W/A spike he described. he isnt arguing that [frenzy] is bad or anything like that, it's just you people that fail at reading...

personally I dont have any experience with this Kappaspike or whatever it's called so I cant judge whether his advise is good or not...
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Old Mar 27, 2009, 01:47 AM // 01:47   #15
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Quote:
Originally Posted by zling View Post
some people here need to improve their reading comprehension skills...
the op says [frenzy] is useless for Kappaspike or whatever other build uses that W/A spike he described. he isnt arguing that [frenzy] is bad or anything like that, it's just you people that fail at reading...

personally I dont have any experience with this Kappaspike or whatever it's called so I cant judge whether his advise is good or not...

lol people saw the words "frenzy and bad" and immediately jumped at him. Better grab your pitchforks and torches cuz apparently people are out to lynch him.

Yeah he isn't saying frenzy is bad, i think he is saying frenzy is bad on the Kappaspike, wtf that is.
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Old Mar 27, 2009, 02:33 AM // 02:33   #16
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Borat has been wrong many times (and undoubtedly will be again), but he is correct here.

The warrior that he is talking about is the final form in the evolution of the modern warrior: the deep wound on wheels if you would. Any dismember warrior has never had difficulty on that contribution to a spike. Now the modern warriors are left with the horrible problem of getting to the new spike target. I mean I am over here and they are over there. Am I really going to have to walk all that way? Screw it, I'll just bring like 4 teleports and never have to worry about it.

And while we are on the subject of "warriors" that play like point blank casters, why not just bring a D/A and actually get some big critical damage out of it.
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Old Mar 27, 2009, 04:19 AM // 04:19   #17
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Why are euros bad at GW ?
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Old Mar 27, 2009, 04:52 AM // 04:52   #18
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Just some general fyi:
Kappa spike is a bunch of me/e with mirror of ice. Damage goes under spirit bond if you didn't know. This is talking about all the one warrior spikes out there. Certainly, if all the spikes are clean and there is some DP going around, you probably don't even need the warrior doing damage outside of landing the deep wound. At least, that has been my (limited) experience.

I suppose the real issue is getting to that point and trying to accomplish fake spikes to draw out energy. Certainly don't want to burn spell with their recharges.
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Old Mar 27, 2009, 05:13 AM // 05:13   #19
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Quote:
Originally Posted by Reverend Dr View Post
Borat has been wrong many times (and undoubtedly will be again), but he is correct here.

The warrior that he is talking about is the final form in the evolution of the modern warrior: the deep wound on wheels if you would. Any dismember warrior has never had difficulty on that contribution to a spike. Now the modern warriors are left with the horrible problem of getting to the new spike target. I mean I am over here and they are over there. Am I really going to have to walk all that way? Screw it, I'll just bring like 4 teleports and never have to worry about it.

And while we are on the subject of "warriors" that play like point blank casters, why not just bring a D/A and actually get some big critical damage out of it.
Deepwound on wheels still spikes faster with frenzy.
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Old Mar 27, 2009, 06:14 AM // 06:14   #20
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Since when does a Tombs players opinion count on anything? gtfo.
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