Mar 26, 2009, 08:11 PM // 20:11
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#1
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Forge Runner
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W/A Spike Build Advice
Ok, to all those euro-shitters (I'm euro aswell, but I'm from the cool part) running W/A Rainbowspike. (Zeusspike or whatever you want to call it)
STOP
BRINGING
FRENZY
Seriously, you're already being bad by running such a build, but do you REALLY have to make a complete fool out of yourself, and put the backbone of a REAL warrior (Ok, It's not bull's strike, by Frenzy is a warrior's second love) on your bar?
You're SPIKING WITH A RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING 1/4 sec activation time skill.
95% of the time, it's either:
Shadowstep => dismember - prot strike
Or Augury - prot strike...
Either way, frenzy is useless on your bar, just stop being the bad player you are, and bring something usefull.
[Disrupting Dagger], [Warrior's Cunning] (There, I said it), [anyotherskillthanfrenzy]
Thanks
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Mar 26, 2009, 08:13 PM // 20:13
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#2
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Los Chavos Del [ocho]
Profession: W/
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this needed a new thread.
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Mar 26, 2009, 09:17 PM // 21:17
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#3
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Jungle Guide
Join Date: Mar 2007
Location: In Viking land! (Norwaii)
Guild: Beyond the Gates of Infinity [sKy]
Profession: R/Mo
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Okey.... lol ur bad..
Frenzy/Any IAS = Causes 50% more domage , which makes it generally easier to "pressure" so the spikkes is easier to succeed with.
It makes you build upp more adrenalline = more spikkes
Makes upp for if u have any Faintheartedness and a ranger camping dshot on you or w/e
Makes spikkes a little faster ofc, which might be the different between kill and not..
All in Tigers Stance forexample or Frenzy should be brought for generally more dmg, faster spikkes & more adrenalline..
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Mar 26, 2009, 09:48 PM // 21:48
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#4
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Forge Runner
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Lol, and there's people actually arguing about it :s
Quote:
Originally Posted by Massive Impulsa
Frenzy/Any IAS = Causes 50% more domage , which makes it generally easier to "pressure" so the spikkes is easier to succeed with.
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Wiki page that says you deal 50% MORE damage whilst under frenzy? It causes 33% IAS, and THAT IAS causes 50% MORE DAMAGE OVER TIME.
Huge different. It's not like you're going to hit 90 damage crits whilst under Frenzy...
So if you're "spiking" with a skill, and a 1/4 second follow up, the Frenzy really doesn't matter. Aside from the 0.66 seconds you "win" on using your dismember. And even that one doesn't count, because you're shadowstepping anyways, aswell as it being the first hit.
Quote:
Originally Posted by Massive Impulsa
It makes you build upp more adrenalline = more spikkes
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You're better of spearing really... If you REALLY need your frenzy in such a spike build to be able to spike fast enough, you're doing it wrong. Get the double adrenaline spear and off you go.
+ Frenzy can be replaced for For great justice if you want
+ Both the kappaspiker as the ele can only spike +- every 8 seconds (exhaustion issues)
Quote:
Originally Posted by Massive Impulsa
Makes upp for if u have any Faintheartedness and a ranger camping dshot on you or w/e
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Cuz a Ranger can't dshot a 1 second dismember right? Wether or not under frenzy when Faintheartedness'ed, it'll be a dshot fodder.
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Mar 26, 2009, 10:22 PM // 22:22
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#5
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Frenzy is just there for lord damage!
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Mar 26, 2009, 11:07 PM // 23:07
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#6
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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lol euros use wild strike after palm strike.
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Mar 26, 2009, 11:31 PM // 23:31
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#7
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Lion's Arch Merchant
Join Date: Jul 2006
Location: canada
Profession: W/A
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This just in - frenzy makes dismember and prot strike hit faster.
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Mar 27, 2009, 12:00 AM // 00:00
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#8
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Academy Page
Join Date: Sep 2007
Guild: Kaon's byob guild
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This is the most utterly stupid nonsense I've read in a long time. I don't suppose it ever occurred to the OP that whilst under frenzy your combination of Dismember -> Power Attack -> Prot Strike will activate faster and therefore be more likely to score a spike kill? Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO would you bring shit like disrupting dagger instead of an IAS on a warrior?
If you're going to give advice it's usually a good idea not to be a complete retard.
Last edited by Ex Death; Mar 27, 2009 at 12:02 AM // 00:02..
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Mar 27, 2009, 12:08 AM // 00:08
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#9
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Frost Gate Guardian
Join Date: Nov 2008
Profession: W/
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Quote:
Originally Posted by Killed u man
STOP
BRINGING
FRENZY
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Would have stopped reading, but it was just too damn hard to resist. The rest of this post just MADE me hit the edit button TWO DIFFERENT TIMES.
EDIT:
Quote:
Originally Posted by Killed u man
Either way, frenzy is useless on your bar, just stop being the bad player you are, and bring something useful.
[Disrupting Dagger], [Warrior's Cunning]
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Be sure to bring [Smiter's Boon] while you're at it.
EDIT2:
Quote:
Originally Posted by Killed u man
+ Frenzy can be replaced for For great justice if you want
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Man, what is it with you and 60 second recharge skills that last 10 seconds or less? Just stop posting, seriously.
Last edited by God_Hand; Mar 27, 2009 at 12:22 AM // 00:22..
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Mar 27, 2009, 12:12 AM // 00:12
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#10
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Banned
Join Date: Jan 2006
Location: Houston Tx
Guild: iQuit [thegame]
Profession: Mo/W
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wow your horrible
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Mar 27, 2009, 12:15 AM // 00:15
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#11
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Banned
Join Date: Jan 2006
Location: Houston Tx
Guild: iQuit [thegame]
Profession: Mo/W
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Quote:
You're better of spearing really... If you REALLY need your frenzy in such a spike build to be able to spike fast enough, you're doing it wrong. Get the double adrenaline spear and off you go.
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goddamm you really are horrible.
do you know what pressure is?
what do you think pressures more frenzying 40-50 dmg auto attacks causing the monks to burn energy with guardian and spirit bond,
OR
AUTO ATTACKING WITH A SPEAR DEALING 2 DAMAGE LOOKING LIKE AN IDIOT
oh yeah your horrible all right
btw i logged on just to post this.
your that bad.
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Mar 27, 2009, 12:38 AM // 00:38
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#12
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Frost Gate Guardian
Join Date: Oct 2008
Location: Floirda
Guild: [ASH]IGN: Tokyo Hina
Profession: W/E
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Quote:
Originally Posted by Killed u man
STOP
BRINGING
FRENZY
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I thought plp would hve accepted frenzy is good,guess not. Killing stuff is slower without,u guessed it, an increase attack speed. Bringing a utility skill instead of an IAS just hinders u
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Mar 27, 2009, 01:24 AM // 01:24
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#13
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Forge Runner
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Quote:
Originally Posted by Ex Death
Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO would you bring shit like disrupting dagger instead of an IAS on a warrior?
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Join the bad players club...
Why would you bring IAS in a build that's supposed to be a clean spike?
Ok gaiz, in between spikes let's pressure them with... 1 Warrior not using any attack skills and... 2 Rangers hitting every now and then...
That's insane pressure, I can see what you would want that IAS...
They NEVER use Dismember + Power + Prot strike... You clearly havn't obs'ed or played the build. (Which might be a good thing.... )
IF the warrior use power attack, then you know the spike will already have been protted and won't go through, regardless of frenzy.
Useless skill in that build, it's like giving bloodspikers life siphon, because it does insane degen...
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Mar 27, 2009, 01:41 AM // 01:41
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#14
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Desert Nomad
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some people here need to improve their reading comprehension skills...
the op says [frenzy] is useless for Kappaspike or whatever other build uses that W/A spike he described. he isnt arguing that [frenzy] is bad or anything like that, it's just you people that fail at reading...
personally I dont have any experience with this Kappaspike or whatever it's called so I cant judge whether his advise is good or not...
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Mar 27, 2009, 01:47 AM // 01:47
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#15
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Krytan Explorer
Join Date: Aug 2006
Location: Deep in the Shire
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Quote:
Originally Posted by zling
some people here need to improve their reading comprehension skills...
the op says [frenzy] is useless for Kappaspike or whatever other build uses that W/A spike he described. he isnt arguing that [frenzy] is bad or anything like that, it's just you people that fail at reading...
personally I dont have any experience with this Kappaspike or whatever it's called so I cant judge whether his advise is good or not...
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lol people saw the words "frenzy and bad" and immediately jumped at him. Better grab your pitchforks and torches cuz apparently people are out to lynch him.
Yeah he isn't saying frenzy is bad, i think he is saying frenzy is bad on the Kappaspike, wtf that is.
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Mar 27, 2009, 02:33 AM // 02:33
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#16
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Borat has been wrong many times (and undoubtedly will be again), but he is correct here.
The warrior that he is talking about is the final form in the evolution of the modern warrior: the deep wound on wheels if you would. Any dismember warrior has never had difficulty on that contribution to a spike. Now the modern warriors are left with the horrible problem of getting to the new spike target. I mean I am over here and they are over there. Am I really going to have to walk all that way? Screw it, I'll just bring like 4 teleports and never have to worry about it.
And while we are on the subject of "warriors" that play like point blank casters, why not just bring a D/A and actually get some big critical damage out of it.
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Mar 27, 2009, 04:19 AM // 04:19
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#17
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Why are euros bad at GW ?
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Mar 27, 2009, 04:52 AM // 04:52
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#18
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Lion's Arch Merchant
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Just some general fyi:
Kappa spike is a bunch of me/e with mirror of ice. Damage goes under spirit bond if you didn't know. This is talking about all the one warrior spikes out there. Certainly, if all the spikes are clean and there is some DP going around, you probably don't even need the warrior doing damage outside of landing the deep wound. At least, that has been my (limited) experience.
I suppose the real issue is getting to that point and trying to accomplish fake spikes to draw out energy. Certainly don't want to burn spell with their recharges.
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Mar 27, 2009, 05:13 AM // 05:13
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#19
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Reverend Dr
Borat has been wrong many times (and undoubtedly will be again), but he is correct here.
The warrior that he is talking about is the final form in the evolution of the modern warrior: the deep wound on wheels if you would. Any dismember warrior has never had difficulty on that contribution to a spike. Now the modern warriors are left with the horrible problem of getting to the new spike target. I mean I am over here and they are over there. Am I really going to have to walk all that way? Screw it, I'll just bring like 4 teleports and never have to worry about it.
And while we are on the subject of "warriors" that play like point blank casters, why not just bring a D/A and actually get some big critical damage out of it.
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Deepwound on wheels still spikes faster with frenzy.
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Mar 27, 2009, 06:14 AM // 06:14
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#20
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Since when does a Tombs players opinion count on anything? gtfo.
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